CEE is proud to release a new report by Sarina Rapini

Image
CEE Internal hero image

 

CEE is proud to release a new report by Sarina Rapini entitled Beyond Textbooks
and Lectures: Digital Game-Based Learning In STEM Subjects.

Abstract: This paper focuses on the growing movement of digital game-based learning and the empirical evidence surrounding new research. How digital game-based learning can benefit STEM subjects (science, technology, math, and science), simulate intricate, real-world challenges and facilitate higher orders of learning is explored. Unique features of games that traditional education cannot provide as well as the barriers of implementation are discussed. The paper concludes by encouraging open source initiatives and suggesting further research in several specific areas before game-based learning is implemented on a large scale.

For full text of the report, click here.

Back to News & Events Archives